|
ADVENTURE
RACE RULES
Endurance
Sports
has taken great care to copy from Infiterra
Sports
what we feel are some of
the most comprehensive rules for adventure raceing. If you plan to race
in any
of our events, please take a couple minutes to reveiw them. If you have
any
questions about rules please speak with race staff BEFORE the race.
Rules
Last
Modified on 1/3/2008
Table
Of
Contents:
|
I.
THE ORGANIZERS
|
X.
MISSING, STOLEN, MISPLACED CPs
|
|
II.
TEAMS
|
XI.
FILING A COMPLAINT
|
|
III.
REGISTRATION
|
XII.
RACING WITH OTHER TEAMS
|
|
IV.
RACE BRIEFING
|
XIII.
RACE NUMBERS & SPONSORSHIP
|
|
V.
THE RACECOURSE
|
XIV.
SUPPORT CREWS
|
|
VI.
TIMING
|
XV.
EQUIPMENT
|
|
VII.
EXTENDED COURSE
|
XVI.
SAFETY
|
|
VIII.
SCORE-O FORMAT
|
XVII.
WITHDRAWAL FROM THE RACE
|
|
IX.
TEAM RANKINGS
|
XVIII.
PENALTIES
|
|
|
XIX.
ENVIRONMENTAL RESPONSIBILITY
|
I. THE ORGANIZERS
Summer Groove and Stark Raving Mad is organized and produced by Endurance
Sports
LLC. Race management
reserves the right to add, modify, replace or cancel venues or events
at any
time. Race Management reserves the right to make changes and amendments
to the
rules and regulations at any time. In the event that changes are made,
race
management will contact all registered teams with the updates so that
they may
make the appropriate adjustments to their preparations for the race.
lI. TEAMS
Each team must consist of one to four members depending on the
specified event.
At least one team member must be over the age of 18 and any team member
under
the age of 18 must have the written permission of his/her parent or
guardian.
The team must consist of the same members throughout the race and all
members
must stay together, within 100ft or sight (whichever is less) of their
teammates unless race staff, for a specific section of a race,
instructs them
otherwise. The team must complete the entire course together for the
team to be
officially ranked. All members of the team must be in good physical
condition
and be of reasonable health.
For certain races (usually 24 hours plus), each team must also have a
support
crew of one or two people, and each support crew must have a vehicle
suitable
for rough roads (although 4 wheel drive is not required) and the
capacity to
transport the team to the start line. The support crew is then expected
to
transport all team gear to the transition areas where they will remain
until
their team passes through. Support Crew will also be expected to make
appropriate gear drops and pick ups at designated locations. Note:
Teams
requesting and fully paying for the 'unsupported' option, if offered,
are not
required to have support crew.
III. REGISTRATION
To be considered a registered team, the team captain must submit all
required
paperwork and full payment for the race on or before the stated
deadline date.
If all paperwork and full payment is not received by this date the team
may be
forced to forfeit their spot in the race. If circumstances exist that
require a
team to make their final payment after the deadline, they must have
informed
Race Management and have received approval.
Endurance
Sports
will offer the following refund policy
for most Adventure Races:
30 days or more prior to the event = 75% refund
15-30 days = 50% refund
14-5 days = 25% refund
4 days - Day of event = No refund
If a team is unable or chooses not to participate in an Endurance
Sports
Event, their entry fee
may be transferred to another Endurance
Sports
produced race of that
calendar year, minus a 15% transfer fee. All transfers must be arranged
prior
to the day of the race. Only one transfer is allowed per registration.
If the
race registration is sold out and a replacement team can be found to
compete in
the now vacant slot (either by race management or the withdrawing team)
the
entry fee paid by the replacing team will go to the withdrawing team
(minus a
15% transfer fee). In other words, the registration fee is transferable
to
another team, and only refundable under the guidelines outlined above.
Please
note, if registration for the race is not full, then any additional
teams found
by race management to compete in the race will be considered new teams
and NOT
replacement teams for a withdrawing team. There will be no exceptions
to this
refund policy except the following two: 1) A full refund will be issued
if a
team member is called up to active duty by the military and the team
cannot
race. 2) A full refund will be issued if a team member dies and the
team cannot
race.
For all Endurance
Sports
L.L.C. races, If a race is sold out, a
waiting list will be formed. If a team that is currently signed up is
unable to
race, that open spot will be offered to the first team on the waiting
list and
so on. In other words the waiting list can not be circumvented and race
entries
can not be sold.
Entry into Endurance
Sports
races is usually handled
on a first-come, first-serve basis and only if race management approves
the
applying teams. In some cases, racers must go through a submission
process to
be admitted to a race. In these instances, racers must submit a team
resume and
race management will select the teams to be admitted into the race
after
reviewing the submitted resumes. Both submission entry date and
submission
deadline dates will be announced in advance.
Note: Teams will not be allowed to compete
unless all contact
information for all participants on the team is complete and accurate
including:
§
signed
waivers from each team member (including support crew);
§
full
payment of entrance fee for the team and complete contact
information for each team member
For
races over 24 hours or if stated in the race description the
following applies:
Once all paperwork has been completed, each team must pass through a
mandatory
gear check. All items listed on the mandatory gear list will be
checked. Teams
missing items from the list will not be allowed to compete. Teams will
be given
until the close of registration to pass the mandatory gear check.
One member of the team will also be required to pass a navigation test.
That
member must demonstrate the following:
§
familiarity
with USGS topographical maps;
§
familiarity
with UTM grid system (8 digit grid coordinates);
§
familiarity
with a compass, taking a bearing, and declination;
If
the navigator
for a team has already passed a navigation test at a previous Endurance
Sports
race and is recorded as
having done so, the team will be exempt from the navigation test. In
some
instances, when new conditions apply or new skills are required, all
participants may be required to pass the navigation test even if they
have
passed a navigation test previously.
If the particular race includes rope sections, each team will also be
required
to show competency with particular ropes activities deemed necessary.
Each team
member will be required to demonstrate a basic understanding of the
techniques
required for that race. If a participant has participated in the ropes
review
at a previous Endurance
Sports
race and has been
recorded as having done so or can show proof of certified ability with
ropes,
that participant is exempt from the ropes review.
No other skills will be tested in registration for Endurance
Sports
produced races, although
it is expected that all team members are familiar with each discipline
of the
race.
IV. RACE BRIEFING
Following registration, all teams must attend the race briefing at the
scheduled
time prior to the Endurance
Sports
produced race (times may
vary depending on individual races). The race briefing may consist of
an
introduction of all teams competing in the race, distribution of the
race
package, description of some of the obstacles and challenges on the
course and
a question and answer period. Race management will be available after
the race
briefing to answer any further questions that do not get answered
during the
race briefing. Note that due to changing race styles, in some races
participants
may not receive any race material until the start line.
The race package given to each team will include all maps required for
at least
the first section of the race (including maps for the support crew if
needed),
course instructions with the grid coordinates for all control points
and
transition areas if needed, and a 'passport'. In some races, additional
maps
and information may be given out throughout the different sections of
the race,
forcing the racers to plan quickly and be able to strategize on the
run. The
passport must be carried at all times by the competitors during the
race. Note
some races may not have a passport.
The maps provided in the race package are the only maps permitted on
the
course. Support crew maps are not permitted to be carried by racers.
Any team
found using maps other than those provided may be disqualified from the
official rankings. This includes the use of non-provided maps, other
than
standard road maps (with a scale no less than 1:500,000), by the
support crew.
The course instructions will include brief descriptions of particular
obstacles
to watch for throughout the course and a list of all control points on
the
course. Each control point will either be pre-marked or denoted by an
8-digit
UTM grid coordinate. The actual racecourse (i.e. a pretty line to
follow) will
not be marked on the maps. If not pre-marked, it is the responsibility
of each
team to correctly plot the coordinates of all control points on the map
as well
as determine the route they wish to follow. Some of the control points
given
will also be labeled as transition areas. These areas are the only
points at
which teams will be allowed to interface with their support crews, if
applicable. Instructions will also be included for when support crews
must
check in to each transition area.
V. THE RACECOURSE
The racecourse may start at an undisclosed location. Teams must travel
through
all control points in the order specified by race management. We use
two
methods for traveling through the control points: 1) Numerical order
where all
points in that section of the race must be found in order. 2) Score-O
style
from orienteering where points in a given score-o section can be found
in any
order. The score-o style is described in detail in section VIII. At
each
control point the team must either locate the placed orienteering flag
and
correctly punch their passport or check in and sign the official
control
point-tracking sheet presented by the control point staff. If it is a
manned
control point without an orienteering punch, it is the team's
responsibility to
ensure that an official time is recorded for their team at that control
point
and to sign the sheet to verify it. Should a discrepancy occur, an
unsigned
sheet will not be considered valid.
If a team misses a control point that should have been retrieved in
order, they
may be allowed under certain circumstances to backtrack to reach it. If
they
have not punched or signed in at the next control point in the
sequence, then
they can go back for the missed control point without penalty. If they
choose
to go back for a missed control point after they have already checked
through
subsequent control points after the missed point, then a time penalty
may be
assed for punching the points out of order. If you are in a race with
manned
control points please notify race staff if you missed a control point
and are
attempting to go back and get it out of order. Race staff reserves the
right to
deny your request due to time or other constraints.
Although each team is free to select the route they feel is most
appropriate
for the majority of the race, certain sections of the course will
include
instructions for a mandatory route (for safety reasons or to preserve
certain
environmentally sensitive areas). Other areas may be deemed totally off
limits
to racers. Teams that do not follow specified mandatory routes or stay
out of
off limit areas may be disqualified or penalized.
In some paddling sections of a race, portages may not be allowed. Race
management will make it very clear through race instructions if
portages are
allowed or disallowed in a particular section of a race course. A
portage will
be defined as follows: A portage is a section of the race where the
entire team
has to get out of the boat and pull or carry it across land where water
from
the river or lake does not exist in normal conditions. A portage could
be very
short, like in the finger of lake that only has a small land bridge
disconnecting the two sections of water. Pushing or pulling your boat
through very
shallow water such as sand bars, is not considered a portage.
In many races, route choices could lead to private property. In some
cases
permission will have been obtained by race management allowing teams to
travel
on private property. If permission has been obtained for private
property use,
race management will make it very clear that the given private property
is
acceptable for race travel. In cases where private property is very
near the
race course and permission has NOT been obtained to use it, race
management
will try to point out this OFF LIMITS private property either with off
limit
areas marked on the maps or with written instruction. Ultimately,
racers are
responsible for avoiding private property unless given direct
permission by
race staff that the private property is acceptable. So in a case where
racers
find themselves coming onto private property that they have not been
given
specific permission by race staff to cross, they MUST choose NOT to
cross the
private property. Just as in real life, you are not permitted to
trespass; you
may not trespass in a race either.
Some instances in a race will lead teams into contact with the public
or
private persons, landowners, etc. So long as it is not prearranged,
racers are
permitted to interface with these persons and even get assistance in
the form
of directions, food, water, etc from these persons. Any assistance
found to be
prearranged could result in automatic disqualification. Normal rules of
travel
apply to this, meaning no motorized means of transportation, towing,
etc will
be permitted. It is also legal for teams to stop at stores and buy
food, water,
and gear as long as the gear purchased is not on the list of forbidden
items.
In most circumstances an overview of the entire course will be given to
teams
at the race briefing. Race management reserves the right to make
changes to the
course during the race due to unforeseen circumstances such as, but not
limited
to, inclement weather or time constraints. Any changes made will be
communicated
to all teams as soon as is reasonable and will be done as equitably as
possible
for all teams.
VI. TIMING
There will be one official race clock for the entire race and all
teams. The
clock will start when race management begins the race at the start line
and
will remain running until the pre-determined cutoff time for the race.
The
official time for each team will be recorded when all team members
reach the
control point or finish line. If a team receives a time penalty for a
violation
of the race rules and regulations, they must wait out the duration of
their
time penalty at a designated area prior to crossing the finish line or
the time
penalty may just be added to the overall time depending on the race and
the
circumstances.
Certain cut-off times may be established for later sections on the
course. If
teams do not reach these points by the cut-off time established, it is
assumed
that it will not be possible for them to complete the entire course
within the
maximum time allowed. At this point, each team will be given a choice
to either
continue on the course as long as they can (to be determined by race
management), to be moved ahead on the course by vehicle to a later
section so
that they may cross the finish line, or in some cases, teams may have
the option
to do an alternate shorter course. Teams that choose to be transported
ahead on
the course by vehicle will be considered unranked, but will be allowed
to
continue in most cases. Teams that take Alternate courses will never be
ranked
ahead of teams completing the full course. In a race that has multiple
alternate courses, teams that have to use an alternate course earlier
in the
race will always be ranked behind teams that have completed more of the
full
course before they are forced to take an alternate course. Alternate
course
ranking is covered in detail in section IX. All cut-off times will be
communicated at the race briefing and will be listed in the course
instructions
provided in the race package. Race management reserves the right to
make changes
to the cut-off times during the race. If changes are made, race staff
will make
every effort to notify teams on the course of the change. Alternate
courses may
not be given during the briefing as they may change due to race
circumstances.
VII. EXTENDED COURSE
Endurance
Sports
produced races could include an Extended
Course. This will be a series of extra control points near the end of
the race
involving one or more disciplines. Teams reaching the control point
from which
the Extended Course starts before a pre-determined cut-off time will be
allowed
to proceed onto the Extended Course if they choose. Teams reaching the
control
point from which the Extended Course starts after the pre-determined
cut-off
time for the Extended Course but before the pre-determined cut-off time
for the
race (this second cut-off time is set to the point where teams not
passing the
control point before will not have enough time to complete the entire
race)
will proceed on the regular racecourse. Teams continuing on the regular
racecourse
are still fully ranked teams in the race. The extended course option
may also
allow teams more time to complete the race. For example, a 24 hour
cut-off time
for the regular race course could get bumped up to 30 hours if a team
is doing
the extended course.
All teams completing the Extended Course and the entire race as a
ranked team
will be ranked ahead of all teams completing the regular course. Teams
that
take the Extended Course, but do not finish the race will be ranked as
having
not completed the course (therefore, behind any team that completes the
entire
regular course) and will not accumulate any points. No distinctions in
rankings
will be made between the Extended Course finishers and the regular
course
finishers, other than as described above.
VIII. SCORE-O FORMAT
Endurance
Sports
produced races could include a score-o
style format at the finish or at some point in the race. This system is
adopted
from orienteering and is used to give teams more route choices and
planning
options as well as helping to adjust the course length based on the
teams'
varying skill levels. We use two types of score-o style courses. In
both types,
the control points can be gathered in any order. In the first type,
teams must
get all the control points in a score-o section in any order they see
fit. In
the second type, usually used at the end of a race, teams do not have
to get
all the control points in the score-o section. In this case teams will
have to
get a set number of points, usually 2 or 3, to be considered a ranked
team that
has completed the course. Teams wishing to be competitive and trying to
win
will usually have to go after all the points in a final score-o
section. The
key to this type of finish is that a team cannot be beaten by another
team that
has gotten less control points than them regardless of the finish time
as long
as it is before the set cut-off time for the race.
For example, let's take a 10 hour race with a 20 point final score-o
section.
Let's say team "A" finished in 8 hours after getting 18 control
points in the final score-o section and team "B" finished in 9 hours
after getting 20 control points in the final score-o section. In this
example
team "B" would be ranked ahead of team "A" because they got
more control points on the final score-o regardless of finish time.
IX. TEAM RANKINGS
The first team to have all members cross the finish line and have
passed
through all control points in order will be the winners unless a
score-o style
section is used and barring that there are no penalties or bonus yet to
be
given. All teams finishing the race with a complete team will be ranked
according to the time they reached the finish, the number of optional
control
points on a score-o course if applicable, and if they needed to use an
alternate
course. Any team completing the Extended Course of the race and
completing the
entire race as a ranked team will automatically be ranked ahead of
teams
finishing as ranked teams on the regular course. Any team proceeding on
the
race course with fewer members than started the race will be considered
an
unranked team.
As described in section VIII, many Endurance
Sports
produced races use a
score-o final section. To recap, teams may obtain controls in any order
in this
type of section. A team finishing with more control points than another
team
will be ranked higher regardless of finishing time so long as the
course is
completed before the cutoff time. (i.e. You cannot be beaten by a team
that has
obtained fewer control points)
In the instance of multiple alternate courses in one race, they are
scored by
who needs to use the alternate courses first, not by length of the
alternate
course. For example let’s take a race that has three race
management approved
alternate courses: “A”, “B”,
& “C” for this example. These different
alternate courses will take place at different stages of the race. For
this
example we will say that “A” is first,
“B” is second and “C” is third.
Now
let’s take two Teams: Team one is racing too slow and they
miss a cutoff early
and are forced to take alternate course “A” which
shaves 10 miles off the
course. Taking alternate course “A” gets them back
on track and they complete
the remainder of the full course and finish two hours before the race
cutoff.
Team two races fine through the first part of the race, but misses a
cutoff
time that forces them to take alternate course “C”
which shaves 20 miles off
the course. Taking alternate course “C” gets them
back on track and they
complete the remainder of the full course and finish one hour before
the race
cutoff. In this example, team 2 would be ranked ahead of team 1 because
they
raced more of the full course before needing to use an alternate
course. This
ranking is not judged by the length of any given alternate course or
the finish
time. This ranking example only applies to teams taking an alternate
course,
again if a team completes the full course, they will be ranked ahead of
alternate course teams.
All teams that do not complete the course or race management specified
alternate course(s) in the allotted time will be considered unranked.
Prizes will typically be given for three divisions in Endurance
Sports
Produced Races: Coed,
Male, Female. Should any of those divisions contain less than 5 teams,
that
division will be combined with the Coed division for prize
distribution. For
example, if the female division only has 3 teams, those teams will be
ranked
with the Coed division. Many races allow multi-person categories as
well, i.e.
Solo, Two Person, Three Person, or Four Person. In such cases, a
premier
division will be noted and only that division may end up getting
prizing. Other
divisions may or may not receive prizing.
X. MISSING, STOLEN,
OR MISPLACED CONTROL POINTS
The control points in a race are what actually make the racecourse. If
these
points are missing, stolen, or misplaced, the entire course and the
participants can be thrown off. We strive to have every control point
correctly
placed and to keep people from interfering with them. However,
adventure racing
is not an exact science and from time to time a control point may come
up
missing or be accidentally misplaced by the race staff. If you
encounter such
an instance during an Endurance
Sports
produced race, please
use the following guidelines to assess the situation and act
accordingly.
A.
Missing
Control Point (missing for the entire race)
– A control point is
considered missing if it was never placed by race staff or stolen by
someone
before the first team even reaches it. A control point missing for the
entire
race will be treated as if it is not part of the race. If you reach an
area
that you feel should be the correct location for the control point, yet
no
point is there, you must search within a 200-meter radius of this
location. If
the control point still cannot be found within this 200-meter radius of
the
area you believe to be correct, then we advise that you take as much
time as
you need to verify your location. If you feel confident that you are in
the
correct area and the control point is missing, then you should move
along on
the racecourse as if the point is no longer part of the race. If you
are the
one in error and the control point was correctly placed within a
200-meter
radius of the specified location, then you will be able to go back and
get the
control point as long as you have not yet checked in at the next
control point
in the sequence. If the control point is part of a score-o style
section, then
the missed control point can be gotten anytime during that score-o
section. If
you are the one in error and you do not go back to get the missed
control
point, then you will be subject to penalty or DNF status. As soon as
you can,
we ask that you would tell the race staff about the control point that
you
found to be missing. This scenario assumes that the control point is
missing
for the entire race and therefore each team encounters the same
difficulty in
searching for and making the determination that the control point is
missing.
No time bonus will be awarded based on the amount of time you may spend
looking
for the missing control point. Again, in this instance, the race staff
will
treat the control point as if it never existed.
B.
Stolen
or Moved Control Point (stolen or moved during the
race after at least one team has checked through the control point, if
no teams
has checked through then it is treated as a missing control point) –
A control point is
considered stolen or moved if it was placed by race staff and then
correctly
found by at least one team and then stolen or moved before the
remaining teams
have a chance to find it. In such a circumstance, race staff will make
every
effort to replace the stolen control quickly or get race staff on the
course to
notify teams of the missing control point. However, if you are one of
the first
teams to reach the newly stolen control point and are unaware that is
stolen
you should still follow the same protocol for a missing control point
as
follows: If you reach an area that you feel should be the correct
location for
the control point, yet no point is there, you must search within a
200-meter
radius of this location. If the control point still cannot be found
within this
200-meter radius of the area you believe to be correct then we advise
that you
take as much time as needed to verify your location. If you feel
confident that
you are in the correct area and the control point is missing then you
should
move along on the racecourse as if the point is no longer part of the
race. If
you are the one in error and the control point was correctly placed
within a
200-meter radius of the specified location, then you will be able to go
back
and get the control point as long as you have not yet checked in at the
next
control point in the sequence. If the control point is part of a
score-o style
section, then the missed control point can be gotten anytime during
that
score-o section. If you are the one in error and you do not go back to
get the
missed control point, then you will be subject to penalty or DNF
status. As
soon as you can, we ask that you would tell the race staff about the
control
point that you found to be missing. This scenario assumes that the
control
point was NOT missing for the entire race and therefore each team does
NOT
encounter the same difficulty in searching for and making the
determination
that the control point is missing. In such an instance a time bonus may
be
awarded to those teams that unfortunately had to search for a stolen
control.
These types of scenarios are rare and can be very difficult for race
staff to
deal with since there is no exact clock that we can use to give back a
time
bonus to an unfortunate team. Please be honest and understanding in
this
situation and the race staff will work with you to hopefully put the
race back
on a level field of play.
C.
Misplaced
Control Point
– A control point is considered misplaced
if it is was placed by race staff, but was placed more the 200-meters
from the
location that is pre-marked on race maps or given in a coordinate
position in
the racer instructions. 200-meters may seem like a large search area,
but it
can be covered quickly if you know you are in the right area. Race
staff will
always strive to have the control points placed exactly as they are
shown on a
map, but errors can occur. If you approach an area and believe the
control
point may be misplaced you should still follow the same protocol for a
missing
control point as follows: If you reach an area that you feel should be
the
correct location for the control point, yet no point is there, you must
search
within a 200 meter radius of this location. If the control point still
cannot
be found within this 200-meter radius of the area you believe to be
correct
then we advise that you take as much time as needed to verify your
location. If
you feel confident that you are in the correct area and the control
point is misplaced,
then you should move along on the racecourse as if the point is no
longer part
of the race. If you are the one in error and the control point was
correctly
placed within a 200-meter radius of the specified location, then you
will be
able to go back and get the control point as long as you have not yet
checked
in at the next control point in the sequence. If the control point is
part of a
score-o style section, then the missed control point can be gotten
anytime
during that score-o section. If you are the one in error and you do not
go back
to get the missed control point, then you will be subject to penalty or
DNF
status. As soon as you can, we ask that you would tell the race staff
about the
control point that you found to be missing. This scenario assumes that
the
control point was NOT missing, but actually misplaced outside the
200-meter
radius. In this instance, race staff will treat the control point as if
it does
not exist and it will no longer be part of the race. There will be NO
bonus or
advantage awarded to a team that finds a misplaced control point once
that
point is over 200-meters from the specified location. We do recommend
that you
follow the protocol and double and triple check the area, but by no
means
should you continue to search far out of the 200-meter radius. This
will only
slow your team down and hurt your chances of finishing since even if
you do
find the control point it will mean nothing because it is now removed
from the
race. Once you begin searching outside of a 200-meter radius from the
specified
location, it can only be assumed that mere chance will lead you to the
control
point. This is why the race staff will not give credit to a team that
may find
a misplaced control point and also why you should move on along the
course if
you are 100% you are correct and the control is misplaced. This
scenario also
assumes that the control point is misplaced for the entire race and
therefore
each team encounters the same difficulty in searching for and making
the
determination that the control point is misplaced. Again, NO time bonus
will be
awarded based on the amount of time you may spend looking for the
misplaced
control point. The race staff will treat the control as if it never
existed.
XI.
FILING A COMPLAINT
If an individual racer or team has a complaint or question that may
affect the
outcome of the race, a complaint may be filed by speaking directly to
one of
the four Endurance
Sports
Race Directors: Matt Vander Sys, Scott
Campau.
Any complaint must be
brought forward to Endurance
Sports
officials in as much of
a timely manner as possible, or at least within 24 hours of the
completion of
the event at which it took place. The complaint must be clearly stated.
No
decision shall be rendered until a consultation with at least one of
the other
directors has taken place. A decision will be made and enforced in a
time
deemed appropriate by the race directors.
XII. RACING WITH
OTHER TEAMS
It is legal for multiple teams to travel together during a race and
assist each
other if they so desire. The only requirement is that each team has its
own
mandatory gear.
XIII. RACE NUMBERS
AND SPONSORSHIP
All team members must wear the appropriately provided race number or
bib at all
times during the race. It must be made visible (so it is in plain sight
at all
times) and may not be altered in any way. It must be worn as the outer
most
garment. It must be worn over PFD’s, but can be worn under a
backpack.Removing
any race logos from the number, covering logos or adding logos may
result in
disqualification from the race. All team members must also have a
number plate
(if provided) attached to the front of their mountain bike at all times
during
the mountain bike sections. Teams are free to wear any other items or
logos so
long as they do not interfere with the provided race number or bib.
XIV. SUPPORT CREWS
When required, each team must have a support crew consisting of one or
two
members who have been registered with race management, which includes
signing
waivers. At least one support crew member must possess a valid driver's
license. The support crew will be allowed to interface with and assist
their
team in the designated transition areas only. Any assistance provided
outside
of the designated transition area may result in disqualification or a
penalty
for the team. The support crew must also have a vehicle suitable for
rough road
travel. All vehicles must be registered with race management. Please
note,
teams that request and fully pay for the 'unsupported' option, if
offered, will
not be required to have a support crew for the race.
Support crews must obey all traffic laws while participating in the
event and
drive responsibly and safely at all times. If a support crew is
observed
speeding, driving recklessly or in violation of any other rule of safe
driving,
that support crew's team may be disqualified from the race.
All races requiring a support crew will have a support crew briefing.
Usually
this briefing will be a part of the standard racer briefing or it maybe
a
separate briefing all together. A representative from your support crew
must
attend any specified support crew briefings.
The support crew is considered to be a part of your team. They must
adhere to
directions set forth by the race staff. Every Transitions Area is
different and
will inevitably have different rules that the support crew must follow.
If
support crews do not abide by race rules and direction given to them by
race
staff, then your team may be subject to penalties or disqualification.
Support crew is not permitted to “scout” the
racecourse ahead of their team’s
arrival beyond regular routes and normal roads intended for support
crew to be
traveling. For example, support crew cannot be driving 4x4 roads and
two tracks
to gain knowledge of the upcoming section of the race and point out to
their
team which trails to take. They may not ride a bike or travel on foot
ahead to
the next section of the course to look for advantages to give to their
teams
either. Simple notifications and observations are of course acceptable
and unavoidable.
For example, if the crew travels the main roads intended and notices as
they
pass the river that team is to paddle on in the next section is
particularly
high; it is permissible to pass on that sort of knowledge to their
team.
Support crew may assist their team for the next section in other ways,
for
example, by plotting or double check UTM points, giving updated weather
reports
and all normal support crew assistance such as packing gear, changing
tires,
etc.
XV. EQUIPMENT
Teams and support crews will be required to supply their own food and
drink for
the entire race, including the night prior to the race. Teams will also
be
responsible for the supply and handling of all equipment required for
the race,
unless otherwise noted in the Mandatory Gear List provided for each
race
(equipment provided by race management).
The Mandatory Gear List specifies the minimum gear required to compete
in Endurance
Sports
Produced Races. The list
has been established to ensure safe travel throughout the course. Where
there
is room for discretion as to whether or not certain equipment is
required we
have left it off the list. In doing so, teams are left to make their
own
decisions about what will be the appropriate equipment to get them to
the
finish line the fastest and safest. There is NO room for discretion
with the
items included on the Mandatory Gear List. Any team found without the
mandatory
gear during the race may be disqualified, penalized, or even removed
from the
course entirely. In races of 24 hours or longer, all teams must pass a
gear
check at registration. There may also be a gear check or checks during
any
length race to ensure all teams are carrying the required gear.
A.
Mandatory
Gear
The specific Mandatory Gear list for each race will be provided with
the
updated information for that race and will be labeled as Mandatory Gear
and
dated as to when it was created. Please note that the gear list is
subject to
change. Race Management will attempt to inform teams of any changes as
they
arise. You must check with race staff if you have questions about your
gear
being acceptable.
Mountain Bikes – Each team member is required to have one
mountain bike for the
biking section of the race. Road, cyclo-cross and tandem bikes are not
permitted. Each team member must also finish the biking section with
his or her
mountain bike.
Canoes – If personal canoes are allowed in a race, they must
be open bowed and
have two or more actual seats. Two person teams will paddle in one
canoe and
four person teams will paddle in two canoes unless otherwise specified
for a
particular race.
Kayaks – Solos are allowed to paddle in kayaks. The basic
requirements for a
kayak are that it be a closed cockpit, not inflatable, and not a
sit-on-top.
Standard sea kayaks, usually around 14-17 feet, with closed cockpits
are fine.
B.
Provided
Equipment
Certain items on the mandatory gear list may be provided by race
management (as
marked on the list). These items must remain with the team for the
duration of
the section they are assigned for and must be returned to the race
staff at the
end of the section in good condition. Damage to any equipment provided
by race
management, beyond a reasonable level of wear and tear, may result in a
time
penalty or disqualification and the team will be responsible for paying
for the
damages.
Possible exceptions for teams to bring their own equipment in place of
the
provided equipment may include the following:
§
Personal
Paddles – Teams may bring their own paddles to be used in
the paddling sections. Teams with personal paddles will not be required
to take
the paddles provided by Endurance
Sports.
§
Personal
Floatation Device (PFD) – Teams may bring their own PFDs
to be used in paddling or water crossing sections. Teams with personal
PFDs
will not be required to take the PFDs provided by Endurance
Sports.
§
Personal
Ropes Equipment – An exception on the mandatory gear list
is ropes equipment. Personal harnesses, slings, carabineers, etc. may
be used
so long as they pass inspection by ropes staff. If equipment is
questioned,
provided ropes equipment must be used instead.
The above listed items are only possible exceptions. Please see the
specific
details for the race in question and its mandatory gear list for
details.
C.
Forbidden
Equipment
The following is a list of equipment that is forbidden during Infiterra
Sports
Produced Races. Any team possessing any of these items will be
disqualified
from the race:
§
G.P.S.
device
§
Watches
or anything with a GPS tracking or transmission capability
§
night
vision goggles
§
weapons
of any sort (with the exception of the mandatory knife)
§
any
motorized mode of transportation or mode of transportation not
authorized by Race Management
§
maps
not provided by Race Management and maps provided for Support
Crew use only
§
cell
phones, (other than the mandatory cell phone) two-way radios
or any other communication device not provided by race management
This is not necessarily a complete list of forbidden equipment. Any
device or
item that offers an unfair advantage to the team possessing it, may
also be
deemed as forbidden. Please check with event staff prior to start of
race if
you have any items that may be questionable. If it is decided that the
item
will not be forbidden, event staff will keep the query confidential.
D.
Liability
for Personal Equipment
In some instances, Endurance
Sports
or one of its
sub-contractors, may be moving, handling, transporting, or watching
over
personal equipment brought by racers. In such instances, Endurance
Sports,
any of its staff
members or sub-contractors cannot and will not be held liable for any
damaged
or missing personal equipment.
XVI.
SAFETY
Each team will carry a cell phone that must be carried at all times
during the
race. The phone will be in a sealed bag. In the event of an emergency,
the team
must use the phone to contact race management and rescue procedures
will be set
in motion. NOTE: There is no penalty for using the phone when on the
racecourse. However, race staff are the only permitted contacts during
the
race, except in cases of emergency. Teams will only be disqualified
from the
race if they require outside assistance to continue. For example, if
you are
racing in extreme weather conditions, you should call in to the race
staff to
let them know your location and that everything is OK. Another example,
might
be calling in for first aid advice. In both these examples, the team
would not
be penalized or disqualified for using the cell phone.
Teams are encouraged to help each other while on the course. No penalty
will be
incurred for receiving assistance from another team. If a team comes in
contact
with another team that is in an emergency situation they are required
to stop
and help. Failure to help another team requiring emergency assistance
may
result in disqualification. Teams that do offer assistance in emergency
situations may be awarded a time bonus.
Weather conditions may restrict safe travel for certain sections of the
course.
Race management reserves the right to make changes to the course or
restrict
travel on certain sections due to weather conditions.
During times of extreme weather conditions, teams that cannot verbally
inform
race officials of their location and status are required to use their
cell
phones to report to race management. Teams will not be disqualified for
using their
phone during extreme weather conditions.
Any team that is on the racecourse between control points beyond a
specified
cut-off time is required to call race officials to inform officials of
their
position and status. As well, any team taking more than 12 hours to
reach a
control point from the previous control point must call race officials
to
identify their location and status.
It is mandatory that all team members wear a Coast Guard approved type
III PFD
at all times during any paddling sections or water crossing sections
where
swimming is required (wading without the PFD is permissible).
Similarly, it is
mandatory that all team members wear a mountain bike helmet at all
times during
the mountain bike section and during fixed ropes sections. Failure to
do so
will result in disqualification.
XVII. WITHDRAWAL
FROM THE RACE
Teams may only voluntarily withdraw from the competition at designated
transition areas or manned control points, with the exception of injury
situations. In the event that a team chooses to withdraw from the race,
they
must immediately inform race management of their decision to stop
racing. In
races that have a support crew, any team that voluntarily withdraws
from the
race must be transported back to the finish line by their support crew.
If certain members of a team withdraw and the remainder of the team (in
some
races you may not be permitted to continue as a solo) wishes to
continue on the
course, they may only do so with specific permission from race
management. You
must immediately inform race management of your desire to continue
racing as a
partial team. For safety reasons, the member(s) continuing to race must
remain
with the member(s) that are withdrawing until the withdrawing member(s)
is in
the care of the team's support crew or race management and the race
management
approves the continued travel by the remaining member(s). From that
point
forward, the team will not be officially ranked. Race management
reserves the
right to issue a time penalty to any team wishing to continue unranked.
This
would be done to prevent unranked teams from interfering with the
progress of
officially ranked teams. Also, race management reserves the right to
stop an
unranked team at any time on the course and not allow further progress,
regardless
of the circumstances of the initial permission to continue on the
course
unranked.
XVIII. PENALTIES
Race management reserves the right to issue time penalties to teams,
disqualify
teams from the official rankings, or remove teams from the course if
they
violate any of the rules and regulations of the race. The severity of
the
penalty will be depend on the severity of the offence and will be
decided by
the race staff. The following is a partial list of violations:
§
failing
to have correct punch in the passport for a control point,
or signature on a tracking sheet from a control point;
§
team
members getting separated by more than 100 feet, or being out
of sight if less than 100ft;
§
changing
the team composition during the race (substituting one or
more members of the team);
§
missing
mandatory gear;
§
not
following the prescribed rules of safe travel (e.g. wearing
approved PFD for canoeing);
§
possessing
forbidden equipment;
§
failing
to make the provided race number visible at all times;
§
receiving
any outside assistance including from support crews
outside of the designated transition areas;
§
possessing
maps of the race course area other than those provided
by race management to the racers;
§
using
any means of transportation not authorized by race management;
§
any
environmental damage or littering;
§
deviation
from mandatory course;
§
traveling
in restricted or off-limit areas;
§
Unfair
or inappropriate behavior.
This
is not an
exhaustive list. Please contact race staff before the start of the race
if you
have specific questions regarding penalties.
XIX. ENVIRONMENTAL
RESPONSIBILITY
All event participants must act in an environmentally responsible
manner at all
times during an Endurance
Sports
produced event,
including during registration and pre-race activities and post-race
activities.
Specifically, teams should obey the following principles:
§
no
litter, gear or any other object can be left on the racecourse,
at the start line or host site except in designated disposal locations;
§
all
human waste must be buried or properly disposed of in all
situations and must not be done so within 50 meters of a water source
(stream,
river, pond, lake or otherwise);
§
no
cutting of vegetation of any type or deliberately causing
unnecessary damage to vegetation or unnecessary erosion in areas with
loose
ground;
§
every
effort must be made to avoid harassing animals of any type
in their natural habitat. In all encounters with wild or tame animals
the
animal has the right of way;
§
if
a competitor or team notices litter, gear or any other object
left by another participant it is that team’s responsibility
to pack it out to
the next manned control point to be left with the control point staff.
Any
team or
support crew observed not acting in an environmentally responsible
manner may
be disqualified from the event (in the case of a support crew, that
support
crew's team will be disqualified from the race). Any team or support
crew
observed showing blatant disregard for the environment may be
permanently
banned from future Endurance Sports Racing events.
|